Call for Abstracts Call for Full Papers

 

The ISICO 2013 invites submissions completed research papers, research in progress papers, literature reviews, empirical study papers, data-based theoritical papers, project reports, and case studies. The conference topics focus on the challenging aspects in the field of Information Systems, including management, economic, and business; education and curriculum; software engineering and design; artificial intelligence and enterprise systems; information, network and computer security; and general topics of Information Systems.

Accepted and selected papers will be published in Proceeding of ISICO 2013,the Open Access Journal of Information Systems (OAJIS), the Indonesian Scholars (IS) journal, and the Institute of Advanced Engineering and Science (IAES) journal that will be included in some prestigious indexing services (http://www.iaesjournal.com/?page_id=232).  The committee will select the best papers and the awards will be announced at the conference dinner.

FULL PAPER Template


Tracks and Topics

ISICO 2013 will cover the following tracks and the related topics, but not limited to:

Management, Economics, and Business Track

  1. Strategic Information Technology
  2. IT Governance and Audit
  3. Management of Information System
  4. IT Service Management
  5. Project Management
  6. Information System Development
  7. Software Quality Assurance
  8. Service Science and Innovation
  9. Adoption and Diffusion of Information Technology
  10. Business Information System
  11. Business Process Management
  12. Business Process Integration

Education and Curriculum Track

  1. The Past, Present and Future of the IS Discipline
  2. Information System Curriculum
  3. Education in Information System
  4. Information Technology for Education
  5. Educational Software Applications
  6. Education Games
  7. Learning Management System
  8. E-learning

Artificial Intelligence and Enterprise Systems Track

  1. Enterprise Resource Planning
  2. Customer Relationship Management
  3. Logistics and Supply Chain Management
  4. Business Analytic and Knowledge Discovery
  5. Business Intelligence
  6. Knowledge Management
  7. Data Mining, Text Mining, Web Mining
  8. Task Analysis dan Process Mining
  9. Intelligent Systems
  10. Artificial Intelligence
  11. Autonomous Agents, Intelligent Agents, Multi Agent System
  12. Expert System
  13. Pattern Recognition dan Machine Learning
  14. System dynamics
  15. Simulation: Modeling Simulation, Computer Simulation
  16. Soft Computing, Optimization, Forecasting, Meta Heuristics
  17. Industrial Electronics
  18. Computer Science

Information, Network and Computer Security Track

  1. Computer Security
  2. Network Security
  3. Information Forensics
  4. Information Security and Privacy

Software Engineering and Design Track

  1. Software Engineering
  2. Software Design Pattern
  3. System Analysis and Design
  4. E-business, e-commerce, and e-government
  5. Service Computing
  6. Cloud Computing and Virtualization
  7. Service Oriented Architecture (SOA)
  8. Web Services
  9. Semantics Web
  10. Computer Vision and Image
  11. Visualization Information
  12. Computer Graphics
  13. Image Processing
  14. Speech Recognition
  15. Language Processing
  16. Human Computer Interaction
  17. Augmented Reality
  18. Ubiquitous Computing
  19. Sensor Networks
  20. Spatial Information System
  21. Geographical Information System
  22. Health Information System and Technology
  23. Medical Image Analysis
  24. Computational Biology and Bio Informatics
  25. Accounting Information Systems
  26. Database Management System
  27. Internet Technology
  28. Game Development
  29. Mobile and Pervasive Computing

General Topics in Information Systems Track

  1. Research Methods of Information Systems
  2. Human Behavior in Information System
  3. Ethics in Information Systems
  4. Social Technical Issues and Social Inclusion
  5. Domestication of Information Technology
  6. ICTs and Sustainable Development
  7. Information System in developing countries
  8. Innovation in the Digital Economy
  9. Emerging Technologies
  10. Green Technology Strategies
  11. Social Information Systems/Social Informatics
  12. Social Media and Social Networks
  13. Computational Intelligence
  14. Affective Computing
  15. Real-time Systems and Embedded Systems
  16. Parallel and Distributed Systems
  17. Computing on Graphics Processing Units (GPGPU)

FULL PAPER Template


 

 

 




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